I have 17 years experience working in the animation industry on film, television and game productions and currently live in Munich, Germany where I am Lead Animator at Grimlore Games.
I also continue to do small scale freelance jobs on the side and offer the following services:
- 3D character, creature and facial animation (Cartoon or Realistic)
- Performance capture planning and direction
- Motion Editing
- Animation creation and setup within real-time engines for games and VR (CryEngine / UE4)
- Pre-visualization for film, television and advertising
- Character rigging within Maya, 3ds Max and MotionBuilder
- Animation workshops and lectures