Ryse Motion Editing Reel

I was the Lead Cinematic Animator for Ryse:Son of Rome and was largely responsible for the planning of the performance capture shoot and animation quality for all of the project´s Cinematics.

I animated/motion edited over 20 minutes worth of scenes over the course of the project and in the above video you can see the breakdown of the scenes and the edits that were involved. I worked very closely with the Cinematic Director, Producer and other department heads to ensure we worked efficiently throughout the production. We captured 2 hours of cutscenes in under 6 weeks and including Pre-Production, our small team completed the project in about 18 months.

Client: Crytek Studios / Microsoft Date: December 2013